AI Insights · Timothy · January 2021
Q4 2020 Performance of Simulation/Adventure Games in Australia
An analysis of the top 5 Simulation/Adventure games reveals trends in downloads and user engagement in Australia for Q4 2020. Sensor Tower provides detailed insights into the performance of these popular titles.
As the year 2020 drew to a close, the Australian market witnessed varying trends in the performance of top Simulation/Adventure games. Data from Sensor Tower offers a glimpse into how these games fared in terms of downloads, revenue, and weekly active users.
Harry Potter: Hogwarts Mystery saw a decline in weekly revenue from $69K to $44K, while downloads dropped from around 7.7K to 6K. The game's weekly active users also decreased from approximately 30K to 34K towards the end of the quarter.
Glu Games LLC's Kim Kardashian: Hollywood experienced fluctuating revenue, peaking at $39K and dipping to $16K. Downloads for the game peaked at 1.8K but slowed down to under 700, and weekly active users descended from 4K to approximately 3.4K in the final weeks.
Nintendo Co., Ltd.'s Animal Crossing: Pocket Camp saw its revenue oscillate, ending the quarter with $6.2K, while downloads increased from 3.8K to 4.4K. Weekly active users showed a slight increase from 42K to 38K.
The game Hollywood Story®: Fashion Star by nanobitsoftware.com demonstrated a revenue range from $7.2K to $5.1K. Downloads varied, finishing at 1.6K, and weekly active users saw a positive trend from 6.6K to 6.3K by the quarter's end.
Lastly, PK XD: Fun, friends & games from Afterverse Games had its revenue grow from $2.4K to $3.4K. Downloads remained fairly consistent, with a slight increase to 3.2K, and weekly active users showed a rise from 16.6K to 16.5K.
For more detailed insights and data on the performance of these and other mobile games, Sensor Tower's platform remains a valuable resource for industry analysis and trends.